geminus
fall 2018
instructor: Eric de Broche des Combes
Geminus is a VR game-play design project that creates a world for exploring lyricism and music. This prototype is influenced by “The Way I am” and the player experiences, in a first person view, illuminated platforms, underground tunnels, and a landscape that is shrouded in darkness. The goal is to collect obelisks of light and re-create the language of rhythm. Avoiding chasms, the player eventually navigates to a corridor of words that lead to endless plunge into silence